A Japanese restaurant mobile (iOS) app design
Duration: 5 months (Oct – Nov. 2023)
I began with some secondary research to gain a better understanding of the market. As a result of market research, some of my assumptions have changed such as: the age or gender of the target audience. Here are some of the key ideas I discovered:
Through Yelp I identified my direct competitors in Austin by comparing the price category, location, services and the way of operating. Also, through my market research I identified some top indirect competitors like Doordash and UberEats. Some opportunities I detected for my App:
To start getting an idea of who J•App users are, I used everything that I have learned so far from my secondary research to create personas. I conducted interviews with people whom I know personally to learn more about the different experiences they have had with choosing and ordering Japanese food. I wanted to understand common goals, motivations, challenges and frustrations people face through the whole process of ordering Japanese food.
After market and user research, I started to define project goals to get a clear understanding of what J•App is trying to achieve and where the business and user goals align to provide a right solution for the users’ problems.
Scenario: The Japanese Restaurant App that has additional information like meal or ingredients description.
Using my understanding of the user and my goals for the app, I worked on making informed decisions on how to design J•App’s screens by sketching low-fidelity wireframes.
After I sketched out my ideas, I wanted to test the decisions I made and make sure that the structure and flow of the app is intuitive for users. Before working on the visual design, I wanted to first make sure that the design was functional. In order to do this, I decided to create a mid-fidelity prototype which would help me quickly test the design on real users and make any priority revisions before integrating the branding and visual design.
After sketching mid-fidelity prototypes, I firstly wanted to test the necessity and convinience of an additional screen “Food Guide” which contains a full description of the dish or ingredient, which I considered as a key element of the J•App. Secondly, I wanted to test the decisions I made and make sure that the structure and flow of the app is intuitive for users.
Before working on the visual design, I wanted to first make sure that the design was functional. In order to do this, I decided to make a usability study.
Method: Clicks on prototype Participants: 4 users (one of the users isn’t fluent in English) Average time: 3 minutes Overall, the testing showed positive results, but there were distinct areas where users faced questions and difficulties.
After making the revisions to my design to improve it’s usability, I now wanted to think about how I would convey J•App brand visually. J•App’s branding reflects the attributes: Welcoming, Simple and Modern and I worked on setting the visual direction of it’s branding to convey its unique identity.
Taking my revised wireframes, I then worked on creating final mockups and created a final prototype. With the help of the conducted research, I was able to identify all the elements necessary for the process of convenient ordering of Japanese food by any user: